First, a disclaimer: As it so happens, I’ve come to know some of the producers of this excellent (my non biased opinion) episodic VR show, and while I do stay true to what the RealVision knowledgebase has stood for, for the past 8 years, I will admit the critique if any, will be written keeping relationships in mind.
To qualify why I think this VR series is excellent, one has to know that producing in 360 (VR) is no trivial matter, especially on an episodic basis. To that end, Invisible has broken new ground – good VFX, the cuts work*, and… there’s story! The story makes you want to go from episode to episode, and although each episode lasts on [...]
1: Sell to an already captive audience
Visit any trade show these days and you will see the obligatory VR headset or three, at every stand. This is especially evident at tourism and real estate events. It’s good to see the timely latching onto VR by these industries, and besides being a crowd puller, VR does serve a real purpose. It purports (we’ll see why the use of that word, in a bit) to transport people to far away lands in a way no other visual communication medium preceding it, ever could. After all, through VR, you are bringing the destination to the customer right there at the trade show – helping them sign on the dotted line to experience [...]
STORYTELLING IN VR:
The scene above is from the upcoming VR film “Dirrogate:DeepVR”. A pseudo-script excerpt might read somewhat like this:
Ext. Dan’s Apt, Terrace, Night.
(ambiance: city sounds, a police siren wails in the distance)
We look at Maya through Dan’s perspective, sitting on one of the sun loungers on the terrace.
Shooting in VR on Digital Sets:
For the past 4 days we’ve been shooting the opening scene of ‘Dirrogate:DeepVR’ at Hazelwood Terrace. The reason the scene’s taking so long is not because Maya is a bad actor, no, in fact she’s been really co-operative, going through multiple wardrobe changes, hair styles and contact lenses without fuss. Learning the ropes of filming on Digital sets in Virtual Reality, and discovering a new language of storytelling along the way, is the reason.
We’ll get to some of the grammar and vocabulary soon; Deep VR and Root VR is the title of this article, after all. Let’s talk a bit more about [...]
Serious VR: – Cinematic VR for the Simulations and Training Industry:
VR has always been the domain of well funded private and govt. organizations, and the military. However, now that it is within reach of storytellers, at RealVision, we find the first person POV that training simulations are based on, makes for a perfect vehicle to craft engaging user experiences.
We call it Serious VR!
Hybrid VR Cinematography for compelling Simulations: