(Note: Videos are mildly NSFW. Those without VR headsets can choose the anaglyph option and use red-cyan glasses)
“The proof is in the pudding,” to quote a more palatable one, than the overused; “Content is King”.
After an earlier article I’d written: “Insta-ROI and Cinematic VR,” I got a few emails from producers asking to explain more. One of them has accepted there’s no free lunch, and so I’ve scored a consultation gig.
However, it’s nice to have free pudding, so have a look at the video above – A test scene from the planned “Dirrogate:DeepVR” film and then, see a re-framed [...]
What’s the difference between 360 video and video based VR? Have a look at the video above – and if possible, in a VR headset.
If you’re viewing it on a PC monitor or Ipad or phone screen, the points being made won’t apply… Why?
When viewing this video on a cell/laptop/ipad screen, our senses adapt – from years of watching flat video. We start taking ‘depth cues’ from motion, parallax and our known knowledge of the real world to quickly come to a conclusion about such things as:We’re not really on Aladdin’s floating carpet, but on a boat. At about 0:37, The boat will pass under the [...]
STORYTELLING IN VR:
The scene above is from the upcoming VR film “Dirrogate:DeepVR”. A pseudo-script excerpt might read somewhat like this:
Ext. Dan’s Apt, Terrace, Night.
(ambiance: city sounds, a police siren wails in the distance)
We look at Maya through Dan’s perspective, sitting on one of the sun loungers on the terrace.
Shooting in VR on Digital Sets:
For the past 4 days we’ve been shooting the opening scene of ‘Dirrogate:DeepVR’ at Hazelwood Terrace. The reason the scene’s taking so long is not because Maya is a bad actor, no, in fact she’s been really co-operative, going through multiple wardrobe changes, hair styles and contact lenses without fuss. Learning the ropes of filming on Digital sets in Virtual Reality, and discovering a new language of storytelling along the way, is the reason.
We’ll get to some of the grammar and vocabulary soon; Deep VR and Root VR is the title of this article, after all. Let’s talk a bit more about [...]