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Posts Tagged ‘3d matchmoving’
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May 12, 2011

Realtime Stereoscopic 3D Green Screen keying on location.

Real time Chroma Keying in Stereoscopic 3D:

Here’s the dilemma: Productions are now all going stereoscopic 3D. (the word stereoscopic should suffice, but we add 3D to prevent ambiguity), and there is a need to preview a live chroma or green screen “key” in 3D, because compositing and match moving in S3D is a whole different beast, more challenging than doing the same in 2D.

Simple “foot contact” of actors, with the ground gets even more complicated to composite in S3D than it is in 2D. A bad S3D composite will show up as people floating off the surface of the ground. In 2D, without stereoscopic depth cues such problems are rare and [...]

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Essential Reading: Think in 3D
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Must Read:Compositing in VR – or, the world is not flat… it’s Equirectangular.
 
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Must Read:The Language of Visual Storytelling in 360 Virtual Reality.
 
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Where is the Augmented Reality button on Google Maps and Google Earth?
 
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Cinematic VR Filmmaking – Part III
 
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Must Read:Mixed Reality – AR , VR and Holograms for the Medical Industry