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Posts Tagged ‘Cinebox’
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January 2, 2013

Cinematography and Gaming Convergence: Realtime Filmmaking is here.

Film/Game Convergence: The Future of Cinematography

 Prologue:

‘Let there be light,’ said the Cgi-God, and there was light…and God Rays.

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December 18, 2012

High Frame Rate Storytelling in 3D – The Hobbit review

The Hobbit in HFR stereoscopic 3D:

At first I thought Hobbits were swift on their feet. After all, I’ve not followed the Lord of the Rings Trilogy. My exposure to Gandalf and Frodo were back in the day, playing the graphical adventure game on the Amiga.

I’m not sure if Hobbits are fast on their feet, but that was the impression the opening minutes of the movie had on me. Later on as the movie progressed, this strange Hobbit quirk didn’t surface. I link this phenomenon has something to do with HFR 3D. I hypothesized a few reasons that I experienced this speed-up and slow-down of actor movement:

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November 19, 2012

Advanced Cinematic Masterclass in 3D Film-making

Film Festivals are evolving for the better:

It is very encouraging to see Film Festivals in Asia and the MiddleEast evolve into mature collaborative environments for the film fraternity, rather than just hot-spots for Celebrity spotting. The previous trend at regional film festivals was to boast bagging rights to strut a big name Hollywood star on the red-carpet.

AbuDhabi Film Festival 2012, broke this mould by offering a series of workshops, free of cost, to regional film makers and students of media and film institutions.

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Essential Reading: Think in 3D
VR Film Production?

SkyBox Studio for VR production

VR Filmmaking Masterclass
Think in 360 Masterclass
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Must Read:Compositing in VR – or, the world is not flat… it’s Equirectangular.
 
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Must Read:The Language of Visual Storytelling in 360 Virtual Reality.
 
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Cinematic VR Filmmaking – Part III
 
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Must Read:Root VR, Deep VR and your career in Virtual Reality filmmaking
 
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Must Read:Mixed Reality – AR , VR and Holograms for the Medical Industry