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Posts Tagged ‘Cinematic VR filmmaking’
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November 6, 2016

Depth Continuity in narrative VR Films.

Adobe recently showed off “CLOVER VR” a kind of Premier Pro for editing VR video, in VR. The concept and the need is very cool and much needed at the same time.

While watching the demonstrator showing a cut, I immediately thought of an older article I’d written (copied and adapted below) on depth continuity and how it’s as relevant to “VR” video as it is to stereoscopic 3D films. Why VR in quotes? Rather than replicate – it might be worthwhile to skim through to SKILL 1 in a previous article.

If the demo of the CLOVER VR were to have shown stereoscopic VR scene cutting, then editors working with a VR headset would quickly [...]

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June 11, 2016

The Dilemma of Positional tracking in Cinematic VR films.

STORYTELLING IN VR:

The scene above is from the upcoming VR film “Dirrogate:DeepVR”. A pseudo-script excerpt might read somewhat like this:

Ext. Dan’s Apt, Terrace, Night.

(ambiance: city sounds, a police siren wails in the distance)

We look at Maya through Dan’s perspective, sitting on one of the sun loungers on the terrace.

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May 20, 2016

Masterclass in Cinematic & Hybrid Virtual Reality Filmmaking.

“Think in 360” – A Masterclass in STORY TELLING IN VR:

The emphasis of the Cinematic VR Masterclass is to help Directors, Dps, Animators, Ad Agencies and Content producers to “THINK” in 360 when developing films and content to gear up for the new wave in how visual entertainment and content is being consumed – In Virtual Reality! This is a day long masterclass with hand picked topics from a longer 3 day Think in 360 workshop done for production studios who need consultation during on-going VR film projects.

We start with the basics of stereoscopic 3D, and go into much detail with [...]

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April 14, 2016

Serious VR: Filmmaking in VR for the Simulations Industry.

Serious VR: – Cinematic VR for the Simulations and Training Industry:

VR has always been the domain of well funded private and govt. organizations, and the military. However, now that it is within reach of storytellers, at RealVision, we find the first person POV that training simulations are based on, makes for a perfect vehicle to craft engaging user experiences.

We call it Serious VR!

Hybrid VR Cinematography for compelling Simulations:

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Essential Reading: Think in 3D
VR Film Production?

SkyBox Studio for VR production

VR Filmmaking Masterclass
Think in 360 Masterclass
Dirrogate:DeepVR on Steam
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1
Must Read:Compositing in VR – or, the world is not flat… it’s Equirectangular.
 
2
Must Read:The Language of Visual Storytelling in 360 Virtual Reality.
 
3
Cinematic VR Filmmaking – Part III
 
4
Must Read:Root VR, Deep VR and your career in Virtual Reality filmmaking
 
5
The Dilemma of Positional tracking in Cinematic VR films.