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Posts Tagged ‘education technology’
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September 12, 2014

VR Field Trips: Virtual Reality in Education via the Oculus Rift and Gear VR

Virtual Reality in Education – VR Field Trips

Edd, 4 yrs old, loves space. He’s particularly fascinated with the Moon, Mars and astronauts Aldrin and Armstrong. His other interest in science is paleontology. Using an android slate, the game engine Unity and Qualcomm’s Augmented Reality plugin, Vuforia, it was easy to ‘resurrect’ Dinosaurs. Edd watched in fascination, using the slate as a director’s viewfinder as he tracked an animated Triceratops walk around his room.

With the arrival of the Oculus Rift, I felt it was time to send Edd on his first field trip, to the planet Mars… in Virtual Reality. [...]

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October 23, 2011

3D in measured dosage = 3DTV success

**update** Embed a Live 3DTV signal into a 2D Tv programme? read :here:

3DTV : Where is the Content?

This was the topic of my talk recently at the MediaLive! Conference in AbuDhabi. The biggest stumbling block to 3DTV taking off  is that 3DTV is being equated to the old linear model of Broadcast Television, where a whole block of content programming was needed to justify investments in the platform.

3DTV manufacturers need to “Think in 3D”:

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November 12, 2010

Interactive Stereo3D Filmmaking course…the visual guide.

Interactive Stereo 3D movie making DVD course

It’s like having the Experts in your Living Room:

Recently I had the pleasure of reviewing this package from the comfort of my living room. Playing back this DVD course from a home projector turned the living room wall into a portal…actually transforming the lesson from a laptop or TV based lecture, into one of instant full immersion! I see future home education and even technical training in stereoscopic 3D as the way forward.

The open french countryside used as the backdrop did in-fact set the “mood and scene” for what was to become an interesting evening lesson in [...]

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September 28, 2010

Simulating the real world in stereoscopic 3D game engines

stereo3D_game_engines

Using Game Engines for Realtime S3D Environments:

Real Vision has the expertise to film a location in 3D and is already developing the end-user experiences based on 3D films, but that is not ground breaking enough!

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Essential Reading: Think in 3D
VR Film Production?

SkyBox Studio for VR production

VR Filmmaking Masterclass
Think in 360 Masterclass
Dirrogate:DeepVR on Steam
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Must Read:Compositing in VR – or, the world is not flat… it’s Equirectangular.
 
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Must Read:The Language of Visual Storytelling in 360 Virtual Reality.
 
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Cinematic VR Filmmaking – Part III
 
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Must Read:Root VR, Deep VR and your career in Virtual Reality filmmaking
 
5
The Dilemma of Positional tracking in Cinematic VR films.