Edd, 4 yrs old, loves space. He’s particularly fascinated with the Moon, Mars and astronauts Aldrin and Armstrong. His other interest in science is paleontology. Using an android slate, the game engine Unity and Qualcomm’s Augmented Reality plugin, Vuforia, it was easy to ‘resurrect’ Dinosaurs. Edd watched in fascination, using the slate as a director’s viewfinder as he tracked an animated Triceratops walk around his room.
With the arrival of the Oculus Rift, I felt it was time to send Edd on his first field trip, to the planet Mars… in Virtual Reality. [...]
**update** Embed a Live 3DTV signal into a 2D Tv programme? read :here:
3DTV : Where is the Content?
This was the topic of my talk recently at the MediaLive! Conference in AbuDhabi. The biggest stumbling block to 3DTV taking off is that 3DTV is being equated to the old linear model of Broadcast Television, where a whole block of content programming was needed to justify investments in the platform.
3DTV manufacturers need to “Think in 3D”:
It’s like having the Experts in your Living Room:
Recently I had the pleasure of reviewing this package from the comfort of my living room. Playing back this DVD course from a home projector turned the living room wall into a portal…actually transforming the lesson from a laptop or TV based lecture, into one of instant full immersion! I see future home education and even technical training in stereoscopic 3D as the way forward.
The open french countryside used as the backdrop did in-fact set the “mood and scene” for what was to become an interesting evening lesson in [...]
Using Game Engines for Realtime S3D Environments:
Real Vision has the expertise to film a location in 3D and is already developing the end-user experiences based on 3D films, but that is not ground breaking enough!