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Posts Tagged ‘hobbit 3D’
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December 18, 2012

High Frame Rate Storytelling in 3D – The Hobbit review

The Hobbit in HFR stereoscopic 3D:

At first I thought Hobbits were swift on their feet. After all, I’ve not followed the Lord of the Rings Trilogy. My exposure to Gandalf and Frodo were back in the day, playing the graphical adventure game on the Amiga.

I’m not sure if Hobbits are fast on their feet, but that was the impression the opening minutes of the movie had on me. Later on as the movie progressed, this strange Hobbit quirk didn’t surface. I link this phenomenon has something to do with HFR 3D. I¬†hypothesized a few¬†reasons that I experienced this speed-up and slow-down of actor movement:

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