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Posts Tagged ‘jauntvr’
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March 17, 2015

Cinematic VR critique: Part 2 (The North Face Climb)

(above: screengrab from The North Face: Climb. © Jaunt Inc. – used for educational/critique only)

Following on from the first Cinematic VR critique paper, the document below is another critique of the current state of the art in production of Cinematic 3d-360 VR films.

Disclaimer: This document is for educational purposes only and is based off observations from a less than ideal evaluation platform (screen grabs from an android phablet – the platform that the video was made for). Any insights gleaned should be taken as seed ideas only, to extrapolate and learn from.

Download the document here: Cinematic VR : Jaunt_north_face_critique

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November 17, 2014

Cinematic VR production – Constructive Critique paper.

A document on observations based on Youtube snippets of upcoming Cinematic VR movies under production by JauntVR.

Disclaimer: This document is for educational purposes only and is based off observations from a less than ideal evaluation platform (screen grabs from a youtube video). Any insights gleaned should be taken as seed ideas only, to extrapolate and learn from.

Credit to JauntVR for their pioneering work underway, in the field of Cinematic VR production.

Download the document here: s3d-360-production-critique

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Essential Reading: Think in 3D
VR Film Production?

SkyBox Studio for VR production

VR Filmmaking Masterclass
Think in 360 Masterclass
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1
Must Read:Compositing in VR – or, the world is not flat… it’s Equirectangular.
 
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Must Read:The Language of Visual Storytelling in 360 Virtual Reality.
 
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Cinematic VR Filmmaking – Part III
 
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Must Read:Root VR, Deep VR and your career in Virtual Reality filmmaking
 
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The Dilemma of Positional tracking in Cinematic VR films.