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Posts Tagged ‘Oculus Rift movies’
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July 25, 2015

Depth Ramping in Cinematic VR production

Bring out a pair of those old red-cyan anaglyph glasses and take a look at the image above. Next, follow it up by looking at the image below:

Depth Ramps in Stereoscopic VR production:

The images are the start and end frames of a “Depth Ramp”. In conventional stereoscopic 3D film production, a Stereographer works first with the Director and Cinematographer to plot out the depth-script of how events (shots/scenes) will flow as the narrative progresses along.

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November 17, 2014

Cinematic VR production – Constructive Critique paper.

A document on observations based on Youtube snippets of upcoming Cinematic VR movies under production by JauntVR.

Disclaimer: This document is for educational purposes only and is based off observations from a less than ideal evaluation platform (screen grabs from a youtube video). Any insights gleaned should be taken as seed ideas only, to extrapolate and learn from.

Credit to JauntVR for their pioneering work underway, in the field of Cinematic VR production.

Download the document here: s3d-360-production-critique

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August 28, 2014

MAYA – A 360 Motion Comic for the Oculus Rift and VR devices

Let’s re-invent the Comic book “page”.

MAYA the motion comic is based on the screenplay of the hard scifi novel Memories with Maya, which has been picked by Penguin|Randomhouse for a March 2015 print release, after the novel’s successful debut on Amazon.

The novel has been reviewed favorably on high profile sites such as iO9.com and Mashable and made it to the IEET’s list of publications, sharing space with other noteworthy sci-fi novels.

But… This is about the 360 Motion Comic:

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August 22, 2014

Part 2: Graduated Stereo falloff in 360; The Language of Visual Storytelling in VR

(Image credit: lenslord.com)

Directing Audience attention in a Narrative 360 VR movie:

The biggest problem a Director or Virtual Reality Cinematographer might face in creating a narrative piece in Virtual Reality will be – how does one direct the audience’s attention to the “frame”.

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Essential Reading: Think in 3D
VR Film Production?

SkyBox Studio for VR production

VR Filmmaking Masterclass
Think in 360 Masterclass
Dirrogate:DeepVR on Steam
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Must Read:Compositing in VR – or, the world is not flat… it’s Equirectangular.
 
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Must Read:The Language of Visual Storytelling in 360 Virtual Reality.
 
3
Cinematic VR Filmmaking – Part III
 
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Must Read:Root VR, Deep VR and your career in Virtual Reality filmmaking
 
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The Dilemma of Positional tracking in Cinematic VR films.