Top Stories
 
Read More
3672Beat_piracy_with_VR_background
 
Read More
3816ottvsummit_2017_vr_discussion
 
Read More
17136brothers_keeper_unsynced_cam_b_w_ana_@cly3d

 
Read More
37944NuVision
 
Read More
9792Reframing_360_to_regular_video
 
Read More
6912Insta_ROI_cinematic_VR

 
Read More
16848360_video_is_not_VR_@cly3d
 
Read More
10368hulu_vr_why_not_in_india
 
Read More
30816ruthfeat

 
Read More
21384westworld2-00_00_32_14-still001
Posts Tagged ‘Oculus Rift movies’
Most Recent
 
Read More
July 25, 2015

Depth Ramping in Cinematic VR production

Bring out a pair of those old red-cyan anaglyph glasses and take a look at the image above. Next, follow it up by looking at the image below:

Depth Ramps in Stereoscopic VR production:

The images are the start and end frames of a “Depth Ramp”. In conventional stereoscopic 3D film production, a Stereographer works first with the Director and Cinematographer to plot out the depth-script of how events (shots/scenes) will flow as the narrative progresses along.

28546
 
Read More
November 17, 2014

Cinematic VR production – Constructive Critique paper.

A document on observations based on Youtube snippets of upcoming Cinematic VR movies under production by JauntVR.

Disclaimer: This document is for educational purposes only and is based off observations from a less than ideal evaluation platform (screen grabs from a youtube video). Any insights gleaned should be taken as seed ideas only, to extrapolate and learn from.

Credit to JauntVR for their pioneering work underway, in the field of Cinematic VR production.

Download the document here: s3d-360-production-critique

29160
 
Read More
August 28, 2014

MAYA – A 360 Motion Comic for the Oculus Rift and VR devices

Let’s re-invent the Comic book “page”.

MAYA the motion comic is based on the screenplay of the hard scifi novel Memories with Maya, which has been picked by Penguin|Randomhouse for a March 2015 print release, after the novel’s successful debut on Amazon.

The novel has been reviewed favorably on high profile sites such as iO9.com and Mashable and made it to the IEET’s list of publications, sharing space with other noteworthy sci-fi novels.

But… This is about the 360 Motion Comic:

23832
 
Read More
August 22, 2014

Part 2: Graduated Stereo falloff in 360; The Language of Visual Storytelling in VR

(Image credit: lenslord.com)

Directing Audience attention in a Narrative 360 VR movie:

The biggest problem a Director or Virtual Reality Cinematographer might face in creating a narrative piece in Virtual Reality will be – how does one direct the audience’s attention to the “frame”.

74138
Essential Reading: Think in 3D
VR Film Production?

SkyBox Studio for VR production

VR Filmmaking Masterclass
Think in 360 Masterclass
Top Five
Heat Index
SORT
 
1
Must Read:Compositing in VR – or, the world is not flat… it’s Equirectangular.
 
2
Must Read:The Language of Visual Storytelling in 360 Virtual Reality.
 
3
Cinematic VR Filmmaking – Part III
 
4
Must Read:Root VR, Deep VR and your career in Virtual Reality filmmaking
 
5
The Dilemma of Positional tracking in Cinematic VR films.