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Posts Tagged ‘VR ott’
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February 16, 2017

Cinematic VR and Instant Returns on Investment, Part II

(Note: Videos are mildly NSFW. Those without VR headsets can choose the anaglyph option and use red-cyan glasses)

“The proof is in the pudding,” to quote a more palatable one, than the overused; “Content is King”.

After an earlier article I’d written: “Insta-ROI and Cinematic VR,” I got a few emails from producers asking to explain more. One of them has accepted there’s no free lunch, and so I’ve scored a consultation gig.

However, it’s nice to have free pudding, so have a look at the video above – A test scene from the planned “Dirrogate:DeepVR” film and then, see a re-framed [...]

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September 4, 2014

Second Screen VR content in Broadcast Television

 

Samsung’s Gear VR – The Perfect “Second Screen” to Broadcast TV?

The announcement of Samsung’s Gear VR  opens up a whole new avenue that even Samsung may not have thought of yet – It’s a perfect second-screen for Broadcast Television and an OTT (over the top) content distribution platform. We aren’t talking on-demand OTT here, no! this device might be the perfect companion to ‘expand’ the TV canvas into a full 360 experience.

Typical scenarios could include:

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Essential Reading: Think in 3D
VR Film Production?

SkyBox Studio for VR production

VR Filmmaking Masterclass
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Dirrogate:DeepVR on Steam
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1
Must Read:Compositing in VR – or, the world is not flat… it’s Equirectangular.
 
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Must Read:The Language of Visual Storytelling in 360 Virtual Reality.
 
3
Cinematic VR Filmmaking – Part III
 
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Must Read:Root VR, Deep VR and your career in Virtual Reality filmmaking
 
5
The Dilemma of Positional tracking in Cinematic VR films.